This assignment was borrowed from the great Señor Wooly. I used his market place idea in my 7th grade Spanish 1 class for a unit involving classroom objects (la mochila, la calculadora, etc.) and numbers (0-100). To start, I gave my students a basic script for how to behave in a market place. They then went through various simulations in which they had to buy and sell different objects. I put strict rules in place -- absolutely no English --- during the practice rounds, and they quickly discovered what ideas they needed to know in order to communicate effectively.
Interestingly, I didn't formally "teach" the numbers to them when I introduced this unit, even though I knew that I wanted them to learn the numbers 30 - 100 by the time "test" day rolled around; the competition of the market place caused students to learn the numbers on their own. They were incentivized to learn the numbers so they could compete against each other and "survive" the game. Here's how everything worked: I divided my students into even groups of buyers and sellers and gave them a stack of fake money, which I had made on the photocopiers ahead of time. For each simulation, there were two winners: (1) the seller who made the most money, and (2) the buyer who had the most cash left over. I awarded 2 points of extra credit to the winners, but the real goal was to stay in Spanish the whole time. Students worked off of a rubric I had created, which featured categories like:
I did not follow up with a written component to this spoken assessment, but plan to create one when I teach the unit again. The video is of my students practicing their buying and selling skills in class. They are still using scripts at this point, and you can hear some English sneak out. On test day, however, they were off script and were careful to stay in Spanish, since staying in the target language was part of their grade.
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